![]() The backslash character is still used in DECORATE, however. ![]() If using the \ frame in a PK3 archive format, note that the file name for the sprite must use a caret ( ^) instead of a backslash ( \). For example POSSA1 is the first walking frame of the zombie trooper, POSSG1 is the pain frame (the animations themselves can be controlled with DEHACKED or DECORATE ). You can have 29 frames of animation for any one sprite name, one for each letter of the alphabet plus. For actors needing to be invisible, use TNT1. Even if graphics are provided (for example, a TNT1A0 lump), it will remain invisible. TNT1 A Originally introduced by TeamTNT in Boom, TNT1 frame A is an invisible sprite. There are three "reserved" sprite names that have specific effects. ![]() Where NNNN is an arbitrary name for the sprite, F is a letter specifying the frame position (walking1, walking2, shooting, etc), and A specifies the angle.
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